Leaderboard: clear button and hygiene for migrated legacy data
A scratch test earlier in development wrote a fake 42s Beginner record into the legacy ~/.config/minesweeper/leaderboard.ini, which the migration imported; as a stored best it can never be beaten by slower real games, so the popover showed a lower time than actually played. - Add a 'Clear scores' button to the leaderboard popover - Delete the legacy file after a successful migration so stale data can't be re-imported
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@@ -3,6 +3,7 @@
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#include <glibmm/keyfile.h>
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#include <glibmm/miscutils.h>
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#include <glib.h>
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#include <glib/gstdio.h>
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namespace {
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std::string file_path() {
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@@ -19,9 +20,11 @@ void Leaderboard::load() {
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auto path = file_path();
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auto legacy = Glib::build_filename(
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Glib::get_user_config_dir(), "minesweeper", "leaderboard.ini");
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bool migrated = false;
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if (!Glib::file_test(path, Glib::FileTest::EXISTS) &&
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Glib::file_test(legacy, Glib::FileTest::EXISTS)) {
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path = legacy;
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migrated = true;
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}
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try {
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@@ -32,6 +35,11 @@ void Leaderboard::load() {
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times_[group.raw()] = kf->get_integer(group, "best");
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}
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}
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if (migrated) {
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// Stale legacy files can hold outdated/experimental data; drop it
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// so it can never be re-imported after the current file is gone.
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g_remove(legacy.c_str());
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}
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} catch (const Glib::Error&) {
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// No file yet or unreadable — start with an empty leaderboard
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}
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@@ -52,6 +60,12 @@ std::optional<int> Leaderboard::best_time(const std::string& difficulty) const {
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return it->second;
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}
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void Leaderboard::clear() {
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load();
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times_.clear();
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save();
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}
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void Leaderboard::save() {
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auto kf = Glib::KeyFile::create();
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for (const auto& [difficulty, seconds] : times_) {
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@@ -15,6 +15,9 @@ public:
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// Best time in seconds for the difficulty, if one exists.
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std::optional<int> best_time(const std::string& difficulty) const;
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// Removes all recorded scores and rewrites the file.
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void clear();
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private:
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void load();
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void save();
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@@ -178,6 +178,14 @@ void MainWindow::refresh_leaderboard() {
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row->set_text(diff.name + ": " + time_str);
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box_leaderboard_.append(*row);
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}
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auto* clear_btn = Gtk::make_managed<Gtk::Button>("Clear scores");
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clear_btn->set_margin_top(8);
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clear_btn->signal_clicked().connect([this]() {
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leaderboard_.clear();
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menu_leaderboard_.popdown(); // Rebuilds on next show
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});
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box_leaderboard_.append(*clear_btn);
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}
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void MainWindow::setup_board() {
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