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Light-theme accent buttons sat at 2.72:1 — under AA and under even the 3:1
large-text floor. Bernardo: fix it. The plan on file ("darken the label")
turned out to be IMPOSSIBLE, and measuring all 24 palettes is what showed
it: on a saturated mid-tone accent nothing clears 4.5 — cream base 2.72,
dark text 1.65. That is why adw-gtk3 ships white-on-accent at ~2.7. The
chip has to move.
The chip is now the accent pulled AWAY from the label: toward white when
the label is dark, toward black when it is cream. One factor (0.70), only
the anchor flips, so "solid accent button + base label" stays the design
and just shifts tone. Worst dark 4.86 (nord/bad), worst light 5.59
(summer-day). The old 0.90 chip failed SEVEN themes (miasma/bad 3.43,
rose-pine 2.70) — never only a light-theme bug, contrary to the item.
#129 rides along, and the two are one idea. #98 shipped an invisible button
with every check green because the background was not a palette role —
adw-gtk3 computed it from currentColor. So the guard is not a CSS lint
(which would flag the harmless generic-button rule and get muted) but
arithmetic: pin both ends and the pair becomes checkable.
check-theme-contrast.py now models GTK's own mix(a,b,f) = a + (b-a)*f —
READ from gtkcsscolorvalue.c:234, not assumed — and asserts base-on-chip
>= 4.5 for all 24 themes. Its negative test reproduces the item's reported
2.72/2.74 exactly from an independent model, which is the best evidence
available that the arithmetic matches the pixels.
Invariant to keep: pin the pair, or pin neither. Both chips are pinned now
(suggested + .default + destructive), where #98 pinned only destructive.
tools/dialog-shot.nix deliberately not built: the checker covers the
numbers, and a VM that only ever confirms arithmetic is maintenance for
nothing. Render if a new widget class appears.
Also sweeps #127 with the latch finding (ff5017e): symptom 2 solved, not
DPMS — which raises the odds the mitigation treats the wrong cause.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Docs map
Where human and agent documentation lives. Do not invent a third tree for the same facts.
| Path | Audience | Role |
|---|---|---|
| ../README.md | Everyone | What Nomarchy is, install, options tables |
| REQUIREMENTS.md | Users + agents | Minimum system requirements (GPU/OpenGL, RAM, disk, UEFI) |
| VISION.md | Maintainers + agents | Product north star toward v1.0 and beyond — themes, not a task queue |
| ROADMAP.md | Maintainers + agents | Design/decision records + shipped log (historical ✓) |
| HARDWARE.md | Users + agents | Firmware, profiles, drivers, unsupported machines |
| TESTING.md | Maintainers + agents | Verification ladder, honesty rule, ISO/VM recipes |
| RECOVERY.md | Users | Broken theme/desktop/boot → undo |
| OVERRIDES.md | Users | Downstream Nix overrides |
| MIGRATION.md | Users | Existing NixOS → Nomarchy without reinstall |
| OMARCHY.md | Users | Coming from Omarchy — bindings/theme/install/config map |
Related (not under docs/)
| Path | Role |
|---|---|
| ../AGENTS.md | Agent entry point, any vendor/harness (CLAUDE.md symlinks to it) |
| ../agent/README.md | Agent instructions + executable loop state: BACKLOG, LOOP, VERIFICATION, … |
| ../.claude/ | Claude Code adapter only: permissions + subagent defs |
How work flows
VISION (what we want the product to feel like)
│
▼ human triages slices into…
BACKLOG (what's next, ordered — agents execute only this)
│
▼ lasting design notes after ship →
ROADMAP ✓ entries
Agents do not implement directly from VISION or ROADMAP. They take
the top actionable item in agent/BACKLOG.md (see agent/LOOP.md).
They may append PROPOSED pitches that reference VISION § … or
ROADMAP § ….