Files
Nomarchy/themes/kiln-clay/waybar.css
Bernardo Magri 786a8ad30e feat(themes): kiln + kiln-clay — the third exclusive pair, brand new
Completes the three dark/light pairs for v1 (batch: 0ba1762, e51c8a7).
Kiln is a potter's workshop at night, lit only by the kiln: warm
near-black (#1D1815), copper accent (#D68C5C, 6.5:1), brass accentAlt,
CaskaydiaCove, rounding 8. Kiln Clay is the same studio at midday:
cream plaster (#F4EDE3), espresso text (11.1:1 AAA), fired-copper
accent (#A34F1F, 4.89:1), brick-red bad. Both waybars are a NEW
whole-swap identity — 'the workbench': ONE continuous floating plank
(window#waybar carries the surface, modules transparent) — deliberately
distinct from boreal's three pills and slate's edge-to-edge strip;
module set verbatim-parity with the generated config. Matched rofi,
btop themes. The wallpapers share identical ring geometry — banked-coal
heat rings at night, terracotta glaze rings at noon — so the autoTheme
flip visibly rhymes.

Sync sweep in this commit (LOOP §5): README 24->28 presets + the
whole-swap list now names the three pairs; CONVENTIONS waybar parity
list gains the four new slugs; OVERRIDES autoTheme table points at the
pairs; HARDWARE-QUEUE gains the batch V3 entry (real-GL blur, btop
visual, launcher grid, tray menus, pair flip); BACKLOG files #153
(PROPOSED: per-theme desktop widgets — the conky idea, engine spike
needed, not v1).

Verification: V2. Full targeted set green on the final tree:
theme-contrast, theme-wholeswap (previews + backgrounds + CSS
self-containment), waybar-language, waybar-swap-env, rofi-text-width,
state-sync-validate, auto-theme VM; nix flake check --no-build green.
Visual protocol: theme-shot VM desktop + menu viewed for BOTH themes
(plank renders as one island, copper/terracotta semantics, legible
menus; /nix/store/2fizd945...theme-shot-kiln and
/nix/store/0126yd48...theme-shot-kiln-clay). audit-theme-design:
CVD-only findings (≤ executive-slate's own baseline); ANSI slots
in-family after the magenta retune. V3 pending: HARDWARE-QUEUE entry
above. btop visual is VM-blocked (GL terminal never starts under
softGL) — file-level assertions only, listed for hardware.

Design + wallpapers on Fable; assets by a Sonnet subagent to a written
identity spec; reviewed on Fable.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-18 13:05:24 +01:00

193 lines
6.2 KiB
CSS

/*
* Kiln Clay — Waybar whole-swap (themes/<slug>/waybar.css).
*
* A theme waybar.css replaces the ENTIRE generated stylesheet and is read
* raw (no palette is prepended), so this file MUST define its own colors.
* Identity: "the workbench" at midday — the same ONE continuous floating
* island as Kiln's night plank, translated to daylight: cream plaster
* worktop, terracotta edge-glow. No pills, no edge-to-edge strip: every
* module — including the tray — sits directly on the one plank, seamless.
* Companion: waybar.jsonc.
*/
@define-color base #F4EDE3;
@define-color mantle #DFD4C4;
@define-color surface #EAE1D3;
@define-color overlay #B1A28E;
@define-color text #39302A;
@define-color subtext #5D5142;
@define-color muted #877867;
@define-color accent #A34F1F;
@define-color accentAlt #75621A;
@define-color good #586F26;
@define-color warn #8A5E08;
@define-color bad #AC3B31;
/* NB: this `*` reset reaches the SNI tray menus Waybar hosts too (its
stylesheet applies process-wide, at a priority user gtk.css cannot
out-rank). The menu block right below undoes the damage — keep the two
in sync. Do NOT scope `*` to window#waybar instead: the id's
specificity would beat the class rules below (the plank) and wreck the
bar. */
* {
/* Mono Nerd face for status glyphs (tight right bearings on the
proportional Symbols face make icon+percentage collide). */
font-family: "CaskaydiaCove Nerd Font", "Symbols Nerd Font Mono";
font-size: 13px;
font-weight: 500;
border: none;
border-radius: 0;
min-height: 0;
}
/* ── Tray menus (nm-applet & co live in Waybar's process) ─────────────
Undo the `*` reset for them: same stylesheet, higher specificity.
Arrows/checks are CSS-sized nodes — min-height 0 makes them invisible;
separators die the same way; the bar's mono face reads wrong in text
menus. */
menu, menu * { font-family: "Inter", sans-serif; }
menu menuitem arrow { min-width: 16px; min-height: 16px; }
menu check, menu radio { min-width: 14px; min-height: 14px; }
menu separator {
min-height: 1px;
margin: 5px 0;
background: alpha(@text, 0.15);
}
/* The plank itself — one solid worktop spanning the island, a faint
terracotta edge-glow lifting it off the wallpaper. */
window#waybar {
background: alpha(@base, 0.94);
border: 1px solid alpha(@accent, 0.35);
border-radius: 8px;
color: @text;
}
.modules-left,
.modules-center,
.modules-right {
background: transparent;
padding: 0 6px;
margin: 0;
}
/* Every module sits ON the plank: transparent, so nothing boxes the tray
off from the status icons — the seamless-cluster requirement. */
#custom-nomarchy,
#clock,
#custom-recording,
#custom-updates,
#custom-doctor,
#idle_inhibitor,
#custom-nightlight,
#custom-airplane,
#language,
#custom-vpn,
#pulseaudio,
#battery,
#custom-powerprofile,
#tray,
#custom-notification,
#custom-powermenu {
background: transparent;
color: alpha(@text, 0.9);
padding: 0 8px;
margin: 0;
}
/* ── Launcher — the terracotta Nomarchy mark opens the plank ──────────
The mark lives at U+F000 in the dedicated "Nomarchy" font; pin the
family or the Nerd Font's glass glyph at the same codepoint wins. */
#custom-nomarchy {
color: @accent;
font-family: Nomarchy;
font-size: 18px;
padding: 0 12px 0 14px;
}
#custom-nomarchy:hover { color: @accentAlt; }
/* ── Clock — unified time · date ─────────────────────────────────────*/
#clock {
color: @text;
font-weight: 600;
padding-left: 4px;
}
/* ── Workspaces — dots that fire to a fired-clay pill when active ─────*/
#workspaces { padding: 0 2px; }
#workspaces button {
color: @muted;
padding: 0 9px;
margin: 3px 1px;
border-radius: 6px;
transition: color 0.2s ease, background 0.2s ease;
}
#workspaces button:hover {
color: @text;
background: alpha(@overlay, 0.6);
}
#workspaces button.active {
color: @base;
background: @accent;
border-radius: 6px;
}
#workspaces button.urgent {
color: @base;
background: @bad;
border-radius: 6px;
}
/* ── Status semantics (neutral until a state fires) ──────────────────*/
#custom-recording.recording { color: @bad; }
#custom-updates.available { color: @accent; }
#custom-doctor { color: @bad; }
#idle_inhibitor.activated { color: @warn; }
#custom-nightlight.on { color: @warn; }
#custom-airplane.on { color: @warn; }
#custom-vpn.on { color: @good; }
#pulseaudio.muted { color: @muted; }
#battery.charging { color: @good; }
#battery.warning:not(.charging) { color: @warn; }
#battery.critical:not(.charging) { color: @bad; }
/* Icon-only status modules carry no text, so they don't get the 13pt
Pango icon span the icon+text modules (volume/battery/language) use —
bump their font-size to match, or these glyphs read noticeably smaller
than their neighbours. */
#custom-recording,
#custom-updates,
#custom-doctor,
#custom-nightlight,
#custom-airplane,
#custom-vpn,
#custom-notification { font-size: 17px; }
/* Speedometer + caffeine cup render small in their em box — a touch more. */
#custom-powerprofile,
#idle_inhibitor { font-size: 18px; }
#custom-notification.notification { color: @accent; }
#custom-notification.dnd-none,
#custom-notification.dnd-notification,
#custom-notification.inhibited-none,
#custom-notification.inhibited-notification { color: @muted; }
/* Tray shares the plank — same transparent background, its own modest
padding so nm-applet & friends breathe with the status icons. */
#tray { padding: 0 6px; }
#tray > .passive { -gtk-icon-effect: dim; }
#tray > .needs-attention { -gtk-icon-effect: highlight; }
/* Power button closes the plank on the right; warms to alert on hover. */
#custom-powermenu { color: @subtext; padding: 0 12px 0 8px; }
#custom-powermenu:hover { color: @bad; }
/* ── Tooltips — solid plaster, terracotta edge ───────────────────────*/
tooltip {
background: alpha(@base, 0.97);
border: 1px solid alpha(@accent, 0.4);
border-radius: 8px;
}
tooltip label { color: @text; }