cleaning up

This commit is contained in:
Bernardo Magri
2025-04-10 17:15:14 +01:00
parent 2a1d45f998
commit b5f75a29b7
6 changed files with 252 additions and 281 deletions
+82 -90
View File
@@ -1,166 +1,158 @@
#include "minefield.hpp"
#include <iostream>
MineField::MineField(int cols, int rows, int mines): m_rows(rows),
m_cols(cols),
m_totalMines(mines),
m_remainingFlags(mines),
m_openCells(0),
m_exploded(false) {
for(int i=0; i< m_cols*m_rows; i++) {
MineField::MineField(int cols, int rows, int mines) : m_rows(rows),
m_cols(cols),
m_totalMines(mines),
m_remainingFlags(mines),
m_openCells(0),
m_gameOver(false)
{
for (int i = 0; i < m_cols * m_rows; i++)
{
std::shared_ptr<Cell> cell = std::make_shared<Cell>();
m_cells.push_back(cell);
}
}
MineField::~MineField() {
if(m_timerRunning) {
stopTimer();
}
MineField::~MineField()
{
m_cells.clear();
}
void MineField::timerTick() {
auto start = std::chrono::system_clock::now();
while(m_timerRunning) {
std::this_thread::sleep_for(std::chrono::milliseconds(100));
auto now = std::chrono::system_clock::now();
const auto duration = now - start;
std::chrono::milliseconds ms = std::chrono::duration_cast<std::chrono::milliseconds>(duration);
m_time += ms.count();
timerSignal.emit(m_time);
start = std::chrono::system_clock::now();
}
}
void MineField::startTimer() {
m_time = 0;
m_timerRunning = true;
m_timerThread = std::thread(&MineField::timerTick, this);
}
void MineField::stopTimer() {
m_timerRunning = false;
if(m_timerThread.joinable()) {
m_timerThread.join();
}
}
void MineField::initBombs(int x, int y) {
void MineField::initBombs(int x, int y)
{
int remainingMines = m_totalMines;
int startPos = x + y * m_rows;
srand(time(NULL)); //initialize rand()
srand(time(NULL)); // initialize rand()
while(remainingMines > 0) {
while (remainingMines > 0)
{
int position = rand() % (m_cols * m_rows);
if(isBomb(position % m_cols, position / m_cols) || position == startPos) {
if (isBomb(position % m_cols, position / m_cols) || position == startPos)
{
continue;
}
m_cells.at(position)->isBomb = true;
--remainingMines;
}
startTimer();
//init the timer to zero and start the timer thread
//timerThread.detach(); //not sure if this is okay (better to call join() when I set the condition to stop the thread)
}
bool MineField::openCell(int x, int y) {
if(isBomb(x, y)) {
m_exploded = true;
bool MineField::openCell(int x, int y)
{
if (isBomb(x, y))
{
m_gameOver = true;
gameOverSignal.emit();
stopTimer();
// stopTimer();
return false;
}
setOpenCell(x, y);
if (bombsNearby(x, y) == 0) {
if (bombsNearby(x, y) == 0)
{
openNeighboorhood(x, y);
}
return true;
}
void MineField::computeBombsNearby(int x, int y) {
int total = 0;
//compute bombs in neighboorhood
for(int i=-1; i<2; i++) {
for(int j=-1; j<2; j++) {
if(x+i >= 0 && x+i < m_cols && y+j >= 0 && y+j < m_rows) {
if(isBomb(x+i, y+j)){
++total;
}
void MineField::computeBombsNearby(int x, int y)
{
int total = 0;
// compute bombs in neighboorhood
for (int i = -1; i < 2; i++)
{
for (int j = -1; j < 2; j++)
{
if (x + i >= 0 && x + i < m_cols && y + j >= 0 && y + j < m_rows)
{
if (isBomb(x + i, y + j))
{
++total;
}
}
}
}
m_cells.at(x + y * m_rows)->bombsNearby = total;
}
void MineField::openNeighboorhood(int x, int y) {
//compute bombs in neighboorhood
for(int i=-1; i<2; i++) {
for(int j=-1; j<2; j++) {
if(x+i >= 0 && x+i < m_cols && y+j >= 0 && y+j < m_rows) {
if((isOpened(x+i, y+j) == false) && (isBomb(x+i, y+j) == false)){
setOpenCell((x+i), (y+j));
if(bombsNearby(x+i, y+j) == 0) {
openNeighboorhood(x+i, y+j);
}
}
void MineField::openNeighboorhood(int x, int y)
{
// compute bombs in neighboorhood
for (int i = -1; i < 2; i++)
{
for (int j = -1; j < 2; j++)
{
if (x + i >= 0 && x + i < m_cols && y + j >= 0 && y + j < m_rows)
{
if ((isOpened(x + i, y + j) == false) && (isBomb(x + i, y + j) == false))
{
setOpenCell((x + i), (y + j));
if (bombsNearby(x + i, y + j) == 0)
{
openNeighboorhood(x + i, y + j);
}
}
}
}
}
}
bool MineField::isOpened(int x, int y) {
bool MineField::isOpened(int x, int y)
{
return m_cells.at(x + y * m_rows)->isCleared;
}
bool MineField::isFlagged(int x, int y) {
bool MineField::isFlagged(int x, int y)
{
return m_cells.at(x + y * m_rows)->isFlagged;
}
bool MineField::isBomb(int x, int y) {
bool MineField::isBomb(int x, int y)
{
return m_cells.at(x + y * m_rows)->isBomb;
}
int MineField::bombsNearby(int x, int y) {
if(m_cells.at(x + y * m_rows)->bombsNearby == -1) {
int MineField::bombsNearby(int x, int y)
{
if (m_cells.at(x + y * m_rows)->bombsNearby == -1)
{
computeBombsNearby(x, y);
}
}
return m_cells.at(x + y * m_rows)->bombsNearby;
}
void MineField::setOpenCell(int x, int y) {
void MineField::setOpenCell(int x, int y)
{
m_cells.at(x + y * m_rows)->isCleared = true;
openCellSignal.emit(x, y);
++m_openCells;
checkGameWon();
}
void MineField::checkGameWon() {
if((m_openCells == (m_cols * m_rows - m_totalMines)) && (m_exploded == false) && (m_remainingFlags == 0)) {
void MineField::checkGameWon()
{
if ((m_openCells == (m_cols * m_rows - m_totalMines)) && (m_gameOver == false) && (m_remainingFlags == 0))
{
m_gameWon = true;
stopTimer();
gameWonSignal.emit();
}
std::cout << "Open cells: " << m_openCells << "\n" << "Remaining Flags: " << m_remainingFlags << "\n";
}
bool MineField::toggleFlag(int x, int y) {
if(m_cells.at(x + y * m_rows)->isFlagged == true) {
bool MineField::toggleFlag(int x, int y)
{
if (m_cells.at(x + y * m_rows)->isFlagged == true)
{
m_cells.at(x + y * m_rows)->isFlagged = false;
++m_remainingFlags;
remainingFlagsSignal.emit(m_remainingFlags);
return true;
}
else if(m_remainingFlags > 0) {
else if (m_remainingFlags > 0)
{
m_cells.at(x + y * m_rows)->isFlagged = true;
--m_remainingFlags;
remainingFlagsSignal.emit(m_remainingFlags);