Files
minesweeper/src/window.cpp

312 lines
9.8 KiB
C++

#include "window.hpp"
#include "gdkmm/texture.h"
#include "sigc++/adaptors/bind.h"
#include "sigc++/functors/mem_fun.h"
//}
// void MainWindow::ApplyStyles() {
// // Load and apply the CSS file
// auto css_provider = Gtk::CssProvider::create();
// css_provider->load_from_path("style.css");
// Gtk::StyleContext::add_provider_for_display(Gdk::Display::get_default(), css_provider, GTK_STYLE_PROVIDER_PRIORITY_USER);
// }
void MainWindow::OnCellRightClick(int n_press, double n_x, double n_y, int index) {
(void)n_press, (void)n_x, (void)n_y;
int x = index % field.getCols();
int y = index / field.getCols();
int pos = x + y * field.getRows();
if(field.isOpened(x, y) == false) {
field.toggleFlag(x, y);
if(field.isFlagged(x, y)) {
auto imgflag = Gtk::make_managed<Gtk::Image>();
imgflag->set(m_textureFlag);
buttons.at(pos)->set_child(*imgflag);
buttons.at(pos)->set_active(true);
}
else {
buttons.at(pos)->unset_child();
buttons.at(pos)->queue_draw();
buttons.at(pos)->set_active(false);
}
}
}
void MainWindow::updateFlagsLabel(int flags) {
Glib::ustring msg = Glib::ustring::compose("Remaining flags: %1", flags);
flagLabel.set_label(msg);
}
// void MainWindow::OnNewButtonClick() {
// newGame = true;
// gameOver = false;
// for (auto &button : buttons) {
// button->set_active(false);
// button->set_sensitive(true);
// button->set_label("");
// }
// //field->remainingFlags = MINES;
// Glib::ustring msg = Glib::ustring::compose("Remaining flags: %1", field->remainingFlags);
// flagLabel.set_label(msg);
// if (clockConn.connected()) clockConn.disconnect();
// elapsedTime = 0;
// clockConn = Glib::signal_timeout().connect(sigc::mem_fun(*this, &MainWindow::UpdateClockLabel), 100);
// }
void MainWindow::OnCellClick(int x, int y) {
if (newGame) {
field.initBombs(x, y);
newGame = false;
}
if(field.isFlagged(x, y)) {
buttons.at(x + y * field.getRows())->set_active(true);
}
else {
field.openCell(x, y);
if(field.isBomb(x, y)) {
openBombs();
}
}
}
void MainWindow::openBombs() {
for(int i=0; i < field.getCols() * field.getRows(); i++) {
int x = i % field.getCols();
int y = i / field.getCols();
buttons.at(i)->set_sensitive(false);
if(field.isBomb(x, y)) {
if(field.isFlagged(x, y)) {
auto imgFlagBomb = std::make_shared<Gtk::Image>();
imgFlagBomb->set(m_textureFlagBomb);
buttons.at(i)->set_child(*imgFlagBomb);
}
else {
auto imgBomb = std::make_shared<Gtk::Image>();
imgBomb->set(m_textureBomb);
buttons.at(i)->set_child(*imgBomb);
}
buttons.at(i)->set_active(true);
}
}
}
void MainWindow::updateCell(int x, int y) {
int pos = x + y * field.getRows();
if(field.isOpened(x, y)) {
if (field.bombsNearby(x, y) > 0) {
switch(field.bombsNearby(x, y)) {
case 1:
buttons.at(pos)->get_style_context()->add_class("label-1");
break;
case 2:
buttons.at(pos)->get_style_context()->add_class("label-2");
break;
case 3:
buttons.at(pos)->get_style_context()->add_class("label-3");
break;
case 4:
buttons.at(pos)->get_style_context()->add_class("label-4");
break;
case 5:
buttons.at(pos)->get_style_context()->add_class("label-5");
break;
case 6:
buttons.at(pos)->get_style_context()->add_class("label-6");
break;
case 7:
buttons.at(pos)->get_style_context()->add_class("label-7");
break;
case 8:
buttons.at(pos)->get_style_context()->add_class("label-8");
break;
}
buttons.at(pos)->set_label(Glib::ustring::format(field.bombsNearby(x, y)));
}
buttons.at(pos)->set_active(true);
buttons.at(pos)->set_sensitive(false);
}
}
// void MainWindow::ShowGameWonAnimation() {
// // Limit the number of confetti images to 10
// int confettiCount = 10;
// for (int i = 0; i < confettiCount; ++i) {
// Glib::signal_timeout().connect_once([this]() {
// auto confetti = Gtk::make_managed<Gtk::Image>();
// confetti->set_from_resource("/mineSweeper/confetti");
// // Randomize position on the grid or overlay.
// grid->attach(*confetti, rand() % COLS, rand() % COLS);
// grid->queue_draw();
// }, i * 100); // Add confetti with a delay of 100ms each
// }
// }
// bool MainWindow::AllCellsOpened()
// {
// for(int i=0; i<COLS * COLS; i++) {
// if (!buttons[i]->get_active())
// return false;
// }
// return true;
// }
void MainWindow::gameOver() {
//clockSignalConn.disconnect();
//std::cout << "Signal gameOver emmited\n";
}
void MainWindow::updateClockLabel()
{
size_t time = field.getCurrentTime();
int deciseconds = (time / 100) % 10;
int seconds = (time / 1000) % 60;
int minutes = (time /60000) % 60;
Glib::ustring msg = Glib::ustring::compose("Elapsed time: %1:%2.%3", \
Glib::ustring::format(std::setfill(L'0'), std::setw(2), minutes), \
Glib::ustring::format(std::setfill(L'0'), std::setw(2), seconds), \
Glib::ustring::format(std::setfill(L'0'), std::setw(1), deciseconds));
clockLabel.set_label(msg);
}
void MainWindow::handleClockSig(size_t time) {
(void)time;
m_clockDispatch.emit();
}
MainWindow::MainWindow()
{
// ApplyStyles(); // Load the CSS file
m_elapsedTime = 0;
newGame = true;
set_title("MineSweeper");
set_default_size(400, 400);
set_resizable(false);
boxV = Gtk::Box(Gtk::Orientation::VERTICAL);
boxH = Gtk::Box(Gtk::Orientation::HORIZONTAL);
boxH.set_hexpand(true);
boxV.append(boxH);
boxH.set_expand(true);
Gtk::Label labelMines;
labelMines.set_margin_top(12);
labelMines.set_margin_start(12);
labelMines.set_label(Glib::ustring::compose("Total mines: %1", field.getTotalMines()));
//labelMines.set_hexpand(true);
Glib::ustring msg = Glib::ustring::compose("Remaining flags: %1", field.getRemainingFlags());
flagLabel = Gtk::Label(msg);
flagLabel.set_margin_top(12);
flagLabel.set_margin_start(12);
flagLabel.set_margin_end(12);
//flagLabel.set_hexpand(true);
clockLabel.set_margin_top(12);
//clockLabel.set_margin_start(12);
//Clocklabel.set_margin_end(12);
clockLabel.set_hexpand(true);
Glib::ustring clockmsg = Glib::ustring::compose("Elapsed time: 00:00.0");
clockLabel.set_label(clockmsg);
boxH.append(labelMines);
boxH.append(clockLabel);
boxH.append(flagLabel);
//TODO check if it's okay to mix std::shared_ptr with Gdk::ptr
m_textureBomb = Gdk::Texture::create_from_resource("/minesweeper/bomb-solid");
m_textureFlag = Gdk::Texture::create_from_resource("/minesweeper/flag-solid");
m_textureFlagBomb = Gdk::Texture::create_from_resource("/minesweeper/flag-bomb");
// bombPix.set_from_resource("/minesweeper/bomb-solid");
auto css_provider = Gtk::CssProvider::create();
css_provider->load_from_data(
".label-1 { font-weight: bold; font-size: 1.5em; color: Blue; }\
.label-2 { font-weight: bold; font-size: 1.5em; color: Green; }\
.label-3 { font-weight: bold; font-size: 1.5em; color: Darkorange; }\
.label-4 { font-weight: bold; font-size: 1.5em; color: Purple; }\
.label-5 { font-weight: bold; font-size: 1.5em; color: Red; }\
.label-6 { font-weight: bold; font-size: 1.5em; color: Salmon; }\
.label-7 { font-weight: bold; font-size: 1.5em; color: Turquoise; }\
.label-8 { font-weight: bold; font-size: 1.5em; color: Magenta; }");
auto display = Gdk::Display::get_default();
Gtk::StyleContext::add_provider_for_display(display, css_provider, GTK_STYLE_PROVIDER_PRIORITY_USER);
for (int i = 0; i < field.getCols() * field.getRows(); i++) {
auto button = std::make_shared<Gtk::ToggleButton>();
button->set_size_request(50, 40);
button->set_sensitive(true);
button->set_active(false);
int x = i % field.getCols();
int y = i / field.getRows();
button->signal_clicked().connect(sigc::bind(sigc::mem_fun(*this, &MainWindow::OnCellClick), x, y));
//button->get_style_context()->add_class("fixed-button");
auto gesture = Gtk::GestureClick::create();
gesture->set_button(3);
gesture->signal_released().connect(sigc::bind(sigc::mem_fun(*this, \
&MainWindow::OnCellRightClick), i));
button->add_controller(gesture);
buttons.push_back(button);
grid.attach(*button, x, y);
}
field.openCellSignal.connect(sigc::bind(sigc::mem_fun(*this, &MainWindow::updateCell)));
field.remainingFlagsSignal.connect(sigc::bind(sigc::mem_fun(*this, &MainWindow::updateFlagsLabel)));
field.gameOverSignal.connect(sigc::bind(sigc::mem_fun(*this, &MainWindow::gameOver)));
//newGameButton.set_label("New");
//newGameButton.add_css_class("suggested-action");
//newGameButton.signal_clicked().connect(sigc::mem_fun(*this, &MainWindow::OnNewButtonClick));
//optionButton.set_icon_name("open-menu");
field.timerSignal.connect(sigc::bind(sigc::mem_fun(*this, &MainWindow::handleClockSig)));
m_clockDispatch.connect(sigc::bind(sigc::mem_fun(*this, &MainWindow::updateClockLabel)));
//field.timerSignal.connect(sigc::bind(sigc::mem_fun(*this, &MainWindow::updateClockLabel)));
//if (clockSignalConn.connected()) clockSignalConn.disconnect();
//elapsedTime = 0;
//clockSignalConn = Glib::signal_timeout().connect(sigc::mem_fun(*this, &MainWindow::updateClockLabel), 100);
//}
//create the minefield
//field = new MineField(COLS, MINES);
//bar.pack_start(newGameButton);
//bar.pack_end(optionButton);
//grid.set_row_homogeneous(false);
//grid.set_column_homogeneous(false);
grid.set_margin(10);
//grid.set_vexpand(true);
//grid.set_hexpand(true);
// grid.set_fill(false);
boxV.append(grid);
this->set_titlebar(bar);
this->set_child(boxV);
}
int main(int argc, char **argv) {
auto app = Gtk::Application::create("eu.minesweeper");
return app->make_window_and_run<MainWindow>(argc, argv);
}