Theme System: - Move all theme app configs to apps/ subdirectory (20 themes) - Add theme-loader.nix for dynamic theme config deployment - Simplify stylix.nix to focus on base theming only Override System: - Add overrides.nix for file-based config overrides - Add behavior-configs.nix for non-visual configuration - Split hypr/nomarchy.conf into behavior vs visual sections Module Improvements: - Add lib.mkDefault to all customizable settings - Add modules/lib/ with shared utilities and state schema - Update all home and system modules for downstream overridability Installer: - New minimal TTY installer (installer/install.sh) - Golden path: BTRFS + LUKS2 (disko-golden.nix) - New installer-iso.nix for TTY-only installation - Keep graphical installer as installerIsoGraphical option Cleanup: - Remove obsolete install.sh, disko-ext4.nix, install-nomarchy.sh - Update live-iso.nix references - Add .claude/ to .gitignore for local IDE settings Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
67 lines
1.5 KiB
Nix
67 lines
1.5 KiB
Nix
# Nomarchy State Schema
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# Defines the complete state shape with defaults for both home and system state
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{ lib }:
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{
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# Home state defaults (user preferences)
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home = {
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# Theme and appearance
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theme = "nord";
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wallpaper = "";
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font = "JetBrainsMono Nerd Font";
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nightlightTemperature = 4000;
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# Feature toggles
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suspend = true;
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screensaver = true;
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idle = true;
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nightlight = false;
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waybar = true;
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skipVsCodeTheme = false;
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# Hyprland window manager settings
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hyprland = {
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gaps_in = 5;
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gaps_out = 10;
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border_size = 2;
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};
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};
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# System state defaults (system-level configuration)
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system = {
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# Theme (can differ from home for system-level theming)
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theme = "nord";
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# Timezone
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timezone = "UTC";
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# DNS configuration
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dns = "DHCP"; # Options: "DHCP", "Cloudflare", "Google", "Custom"
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customDns = [];
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# Wi-Fi settings
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wifi = {
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powersave = true;
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};
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# Optional features
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features = {
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fingerprint = false;
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fido2 = false;
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hybridGPU = false;
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makima = false;
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};
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};
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# Get a value from state with fallback to default
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getWithDefault = state: path: default:
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let
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pathList = lib.splitString "." path;
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getValue = obj: remaining:
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if remaining == [] then obj
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else if builtins.isAttrs obj && builtins.hasAttr (builtins.head remaining) obj
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then getValue obj.${builtins.head remaining} (builtins.tail remaining)
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else default;
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in getValue state pathList;
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}
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