#!/usr/bin/env python3 """Guard against invisible-text palettes (BACKLOG items 25 + 27). Asserts, for every themes/*.json, the WCAG contrast ratio of each hex-on-hex fg/bg pairing the generated swaync/waybar/rofi CSS uses. Pairings built from alpha(@text) / #RRGGBBAA text tints are contrast-by-construction and need no assert. Status glyph accents (good/warn/bad on base) are deliberately NOT held to a text ratio — several palettes sit at 2.0–2.7 there by design. Wired as `checks.theme-contrast` in flake.nix; also runnable directly: python3 tools/check-theme-contrast.py themes/ """ import json import sys from pathlib import Path # (fg role, bg role, minimum ratio, consumer). Text pairings only — # borders (@accent/@bad on @base in swaync) are decorative and not held # to a text ratio (miasma's bad-on-base is 2.3, fine for a border). PAIRINGS = [ ("text", "base", 4.5, "swaync body / waybar modules / rofi rows"), # symmetric ratio also covers accent-on-base (waybar updates, rofi prompt) ("base", "accent", 3.0, "swaync button:hover / waybar active ws / rofi selected row"), # Adopted from the item-28 design audit: summer-day/flexoki-light # shipped subtext == base (ratio 1.0 — invisible secondary text; the # palette-level cause of items 25/27). Never again. ("subtext", "base", 3.0, "secondary text (tooltips, hints, fastfetch labels)"), # Item-28 P2 floors (all 21 themes retuned to pass, 2026-07-05). # warn IS held to a floor — it's the bar's 25%-battery color and the # low-battery toast tint; good/bad stay audit-only (identity themes # sit at 2.0–2.3 there by design — see tools/audit-theme-design.py). ("muted", "base", 2.0, "dimmed text (inactive workspaces, muted volume)"), ("text", "surface", 4.5, "text on chips / raised rows"), ("accentAlt", "base", 3.0, "alt-accent glyphs"), ("warn", "base", 2.5, "battery warning tint (bar + toast)"), ] # GTK accent-button chips (#129/#130). Everything above is role-on-role, which # is why #98 shipped an invisible button with every check green: the button's # background is not a palette role at all, it is a colour GTK computes — # mix(anchor, accent, f) — from modules/home/stylix.nix. So this half models # that computation instead of ignoring it. # # It only works because the CSS pins BOTH ends. A pinned label on a background # adw-gtk3 derives from currentColor is unknowable from here — that is the #98 # trap, and the rule this check enforces by construction: pin the pair, or pin # neither. If a future rule pins a label and leaves the background to the sheet, # this check will keep passing and mean nothing; that is the one way to defeat # it, so do not. # # Keep in lockstep with stylix.nix: same anchor rule, same factor, same roles. CHIP_FACTOR = 0.70 # `chip` in stylix.nix — rest state, the worst case CHIP_MIN = 4.5 # WCAG AA body text; button labels are body text CHIP_ROLES = [("accent", "suggested-action / .default"), ("bad", "destructive-action")] def mix(c1: str, c2: str, f: float) -> str: """GTK's mix(): color1 + (color2 - color1) * factor (gtkcsscolorvalue.c). Note the direction — f is the weight of the SECOND colour, so mix(white, accent, 0.7) is 70% accent, not 70% white. """ a = [int(c1.lstrip("#")[i:i + 2], 16) for i in (0, 2, 4)] b = [int(c2.lstrip("#")[i:i + 2], 16) for i in (0, 2, 4)] return "#%02X%02X%02X" % tuple( round(a[i] + (b[i] - a[i]) * f) for i in range(3) ) def chip(colors: dict, role: str, mode: str) -> str: """The rendered button background: the accent pulled away from the label. The label is the palette's base — dark on a dark theme, cream on a light one — so the chip moves toward white or black accordingly. """ anchor = "#000000" if mode == "light" else "#FFFFFF" return mix(anchor, colors[role], CHIP_FACTOR) def channel(c: int) -> float: c /= 255 return c / 12.92 if c <= 0.03928 else ((c + 0.055) / 1.055) ** 2.4 def luminance(hexstr: str) -> float: hexstr = hexstr.lstrip("#") r, g, b = (int(hexstr[i:i + 2], 16) for i in (0, 2, 4)) return 0.2126 * channel(r) + 0.7152 * channel(g) + 0.0722 * channel(b) def ratio(fg: str, bg: str) -> float: hi, lo = sorted((luminance(fg), luminance(bg)), reverse=True) return (hi + 0.05) / (lo + 0.05) def main() -> int: themes_dir = Path(sys.argv[1] if len(sys.argv) > 1 else "themes") failures = [] themes = sorted(themes_dir.glob("*.json")) if not themes: print(f"no theme JSONs found under {themes_dir}", file=sys.stderr) return 1 for path in themes: theme = json.loads(path.read_text()) colors = theme["colors"] for fg, bg, minimum, consumer in PAIRINGS: r = ratio(colors[fg], colors[bg]) if r < minimum: failures.append( f"{path.stem}: {fg} on {bg} = {r:.2f} < {minimum}" f" ({consumer}; {colors[fg]} on {colors[bg]})" ) mode = theme.get("mode", "dark") for role, consumer in CHIP_ROLES: bg = chip(colors, role, mode) r = ratio(colors["base"], bg) if r < CHIP_MIN: failures.append( f"{path.stem}: base on the {role} chip = {r:.2f} < {CHIP_MIN}" f" (GTK {consumer}; {colors['base']} on {bg}" f" = mix({'black' if mode == 'light' else 'white'}," f" {colors[role]}, {CHIP_FACTOR}))" ) if failures: print("theme contrast failures:", file=sys.stderr) for f in failures: print(f" {f}", file=sys.stderr) return 1 print(f"{len(themes)} themes x {len(PAIRINGS)} pairings" f" + {len(CHIP_ROLES)} GTK accent chips: all pass") return 0 if __name__ == "__main__": sys.exit(main())