Two declared-but-non-functional option subsystems in core/home were
documented in OPTIONS.md and actively misleading users.
1. `nomarchy.behavior.hyprland.{bindings,input,windowRules,autostart}`
were declared in core/home/behavior.nix with a `behaviorConfigs`
mapping let-binding — both completely unread elsewhere in the tree.
The actual hypr/*.conf files are deployed by
features/desktop/hyprland/default.nix with `lib.mkDefault`,
unconditionally. Setting `behavior.hyprland.bindings = false` had
zero effect. OPTIONS.md's "Disable Nomarchy's default Hyprland
keybindings" example was a lie. Removed the four dead options,
deleted behavior.nix entirely, dropped the import from
core/home/default.nix, and rewrote the OPTIONS.md example to use
`xdg.configFile."hypr/bindings.conf".source = ./mine` (which
actually works against the existing `lib.mkDefault` priority).
2. `nomarchy.overrides.{enable,paths}` advertised a file-based override
loader that doesn't exist. The module created
`~/.config/nomarchy/overrides/{hypr,waybar,apps}` directories and
wrote a README claiming "place files here to override upstream
defaults" — but `getOverrideOrDefault` was never called and `paths`
was never populated. Rewrote core/home/overrides.nix to keep just
the option declarations (so configs that already set these still
evaluate) and marked them clearly as reserved/no-op in OPTIONS.md.
Removed the misleading README write and dir-creation. Logged a
Next-column roadmap row for implementing the loader properly.
While here:
- Clarified `nomarchy.configOverrides` (the *working* bulk-redirect
mechanism) vs `nomarchy.overrides.*` (the reserved one) in OPTIONS.md
— they're different things and the "See Overrides below" link was
pointing at the broken subsystem.
- Fixed OPTIONS.md `nomarchy.iconsTheme` / `nomarchy.isLightMode`
default text — both are derived from the active theme in
core/home/state.nix, not the static literals the docs claimed.
- Updated docs/AGENT.md §2 and docs/STRUCTURE.md to reflect the
behavior.nix removal and the overrides.nix reservation.
Found during Pillar 8 audit of core/home modules.
Mirror of nomarchy.system.gaming.enable. When on, injects a Hyprland
windowrulev2 = fullscreen, class:^(steam_app_).*$ so games launched
through Steam grab the whole screen instead of opening windowed.
Gated via lib.mkIf so the rule is absent when the option is off
(AGENT.md guardrail: features must be option-gated). The rule is
appended to wayland.windowManager.hyprland.extraConfig (types.lines)
so it composes cleanly with the existing source-line entry point in
features/desktop/hyprland/default.nix.
Closes the "Gaming - Hyprland window rule" Next-column roadmap row.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
- Move 32+ app-specific scripts from features/apps/scripts/ to features/scripts/utils/ for centralized packaging.
- Create individual Nix modules for orphaned app configurations (btop, kitty, tmux, etc.) in features/apps/ using xdg.configFile.
- Fix broken paths in core/system/makima.nix and features/apps/vscode.nix.
- Update VSCode configuration to use the modern 'profiles.default.userSettings' API, resolving deprecation warnings.
- Merge duplicate 'nomarchy-launch-walker' scripts into a single robust utility.
- Remove stale root 'config/' directory.
- Update README.md and docs/creating-themes.md to reflect the new architecture and keybindings.
- Ensure all modules are correctly imported and verified via nix flake check.