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Author SHA1 Message Date
8e8a142465 fix(themes): light themes — readable inactive workspaces + notification hover
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Two hardware-reported contrast bugs, both the same family: surfaces
that fell back to something designed on dark.

1. Inactive workspace numbers unreadable on every light theme.
   - Generated bar: the @muted dim role is floor-gated at only 2.0:1 —
     fine as "dim" on dark, washed out at number size on light. Light
     mode now promotes inactive buttons to @subtext (3.0 floor,
     typically 4-7:1); dark themes keep @muted.
   - boreal-dawn + kiln-clay whole-swaps: same @muted -> @subtext
     (6.4:1 / 6.6:1).
   - summer-day whole-swap: had NO button color rule at all — the
     container's @fg does not inherit into GTK buttons, so the numbers
     took the GTK default over the cream chip. Explicit @fg_dim
     (= the palette's subtext, 4.0:1) added.
   - executive-ivory already used @subtext; untouched.

2. Notification popup unreadable on hover (bg turns dark, text stays
   dark). Root cause found by probing, not guessing: the popup body is
   one big GTK button (.notification-default-action) and swaync's
   DEFAULT stylesheet — still loaded under our style.css — hovers it to
   rgb(56,56,56). Our sheet never overrode that node (only the
   control-center row), so the default bled through; on light themes
   dark @text sat on it. Now the body + action buttons + close button
   are re-pinned to the palette's alpha(@text) tint construction —
   mode-proof by construction. The first fix attempt (row-level hover)
   was probed, SHOWN insufficient, and replaced.

Verification: V2. nix flake check --no-build, theme-wholeswap,
theme-contrast green. §3 evidence viewed: a purpose-built VM hover
probe under summer-day (notify-send -u critical, cursor parked ON the
popup, screenshot) — before: dark card, drowned text (reproduces the
report exactly, /nix/store/q1qf67fl...notify-shot-summer-day); after:
cream card + faint tint, fully readable (shot-notify2). Bar renders
verified under catppuccin-latte (generated light path incl. the mode
branch) and summer-day (edited whole-swap). An inactive-number visual
needs two live workspaces — VM shows one — so the on-hardware
confirmation is queued (HARDWARE-QUEUE light-theme refits entry);
the ratio change itself is machine-checked.

Bookkeeping riding along: BACKLOG #152 deleted (shipped in d79ad35).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-18 13:27:43 +01:00
0347156315 feat(themes): boreal-dawn — the light half of the boreal day/night pair
First of three Nomarchy-exclusive dark/light pairs for v1 (with
executive-ivory and kiln/kiln-clay in the next commits), built for
settings.autoTheme: same identity in two lights, so the sunrise flip
feels like the same room brightening.

Boreal Dawn is the boreal forest six hours later — the aurora faded
into a cold clear dawn. Frost-paper base (#EDF2F6), deep-slate text
(10.9:1 AAA), the aurora violet deepened to text-grade (#7458C8,
4.69:1), spruce teal accentAlt (#22766E), GeistMono + the same 6/14/3/12
geometry as boreal so the pair swaps shape-invariant. Assets: whole-swap
waybar (the same three frosted pills, light glass), rofi + 4x3 launcher
grid, btop theme, dawn-treeline wallpaper mirroring aurora-boreal's
composition (same spiky silhouette, dawn gradient, fading stars).

flake.lock: nomarchy-wallpapers 803b48d -> a716cf6 — the single-input
bump carrying backgrounds for all four new slugs (this task is the lock
bump). Preview is a real render: theme-shot VM desktop at 480x270.

Verification: V2. nix flake check --no-build green; checks
theme-contrast (28x7+chips), theme-wholeswap, waybar-language,
waybar-swap-env, rofi-text-width, state-sync-validate, auto-theme (VM
day/night engine) all green. Visual protocol: theme-shot VM renders
viewed for desktop + menu (frosted pills, wash selection, legibility —
screenshots in /nix/store/l26kfdcf...theme-shot-boreal-dawn). audit
findings at/below the boreal baseline (CVD-only + the same
accent-pair Δhue as boreal). V3 pending: real-GL blur, btop visual,
launcher grid on hardware (HARDWARE-QUEUE, this batch's entry).

Design by Fable (palette lab + wallpaper SVGs); asset port by a Sonnet
subagent from the boreal sources; reviewed file-by-file on Fable.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-18 13:05:24 +01:00