chore(hygiene): final script cleanup and plymouth optimization
- Remove unused pkg and cmd helper scripts - Optimize Plymouth settings for cleaner boot in all environments - Skip hardware auto-detection logic in Live ISO environment
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# Nomarchy Plymouth Theme Script
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# Centered logo with smooth fade-in and LUKS password support
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# Set background to black
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Window.SetBackgroundTopColor(0, 0, 0);
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Window.SetBackgroundBottomColor(0, 0, 0);
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# Logo
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# Logo Setup
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logo_image = Image("logo.png");
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logo_sprite = Sprite(logo_image);
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logo_sprite.SetX(Window.GetWidth() / 2 - logo_image.GetWidth() / 2);
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logo_sprite.SetY(Window.GetHeight() / 3 - logo_image.GetHeight() / 2);
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logo_sprite.SetOpacity(1);
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logo_sprite.SetY(Window.GetHeight() / 2 - logo_image.GetHeight() / 2);
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# Message Display (for LUKS password, etc)
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# Initial opacity at 0 for fade-in effect
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logo_opacity = 0;
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logo_sprite.SetOpacity(logo_opacity);
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# Message Display Setup (for LUKS password, system messages)
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message_sprite = Sprite();
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message_sprite.SetX(Window.GetWidth() / 2);
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message_sprite.SetY(Window.GetHeight() * 0.6);
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message_sprite.SetY(Window.GetHeight() * 0.7); # Place below logo
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fun display_message_callback(text) {
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if (!text) return;
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my_image = Image.Text(text, 1, 1, 1); # White text
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message_sprite.SetImage(my_image);
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message_sprite.SetX(Window.GetWidth() / 2 - my_image.GetWidth() / 2);
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message_sprite.SetOpacity(logo_opacity); # Sync message opacity with logo
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}
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# Password Entry
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status = "normal";
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# Password Entry Handling
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fun password_callback(text, bullet_count) {
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# When typing password, show bullets
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bullets = "";
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for (i = 0; i < bullet_count; i++) bullets += "*";
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display_message_callback(bullets);
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}
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# Plymouth State Hooks
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Plymouth.SetDisplayPasswordFunction(password_callback);
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Plymouth.SetDisplayNormalFunction(fun() { status = "normal"; message_sprite.SetImage(NULL); });
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Plymouth.SetDisplayNormalFunction(fun() { message_sprite.SetImage(NULL); });
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Plymouth.SetDisplayMessageFunction(display_message_callback);
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# Animation Logic
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fun refresh_callback () {
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# Smooth fade-in
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if (logo_opacity < 1) {
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logo_opacity += 0.02; # Adjust speed here
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if (logo_opacity > 1) logo_opacity = 1;
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logo_sprite.SetOpacity(logo_opacity);
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message_sprite.SetOpacity(logo_opacity);
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}
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}
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Plymouth.SetRefreshFunction (refresh_callback);
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