feat(nightlight): menu-driven, in-flake on/off (no ~/.local/state)
Night light is off by default and configured entirely through the menu,
writing into the downstream flake instead of ~/.local/state — so the
choice is git-tracked and reproducible across a clone+rebuild.
Two flags under a new settings.* section of the state file (exposed as
the nomarchy.settings option):
- settings.nightlight.installed — sticky, gates the hyprsunset unit;
nomarchy.nightlight.enable mkDefault-reads it. First enable from the
menu rebuilds to create the unit (the one accepted rebuild).
- settings.nightlight.on — runtime on/off, toggled instantly
(theme-sync set --no-switch + systemctl), no rebuild. An ExecCondition
reads the live flag at session start so an off survives reboot;
splitting it from the sticky flag means a later unrelated rebuild
never undoes an instant-off (no decay).
Drops the ~/.local/state/nomarchy/nightlight-off marker and the
ConditionPathExists hack. theme-sync set now skips the wallpaper
re-apply for non-wallpaper keys, and its rebuild notifications are
generic ("changes" not "theme").
First cut of the broader principle — any user-settable config gets a
menu writer that lands it in the flake; no state outside the checkout.
Docs (README §4, ROADMAP, template) updated to reflect it.
Eval- and round-trip-verified; on-hardware check pending.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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@@ -16,7 +16,8 @@
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# ── Opt-in features — uncomment and tweak to enable ─────────────────
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# nomarchy.nightlight = { # scheduled blue-light filter (hyprsunset)
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# enable = true;
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# enable = true; # declarative opt-in (or just enable it from
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# # the menu: System › Night light)
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# temperature = 4000; # night warmth in K — lower is warmer
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# sunset = "20:00";
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# sunrise = "07:00";
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