test(doctor): V2 float harness for System › Doctor
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Headless softGL Hyprland harness (tools/doctor-float.nix): launches nomarchy-menu doctor, asserts class/floating/center via hyprctl, dumps before/after screenshots. Ran boreal + summer-night — both PASS (floating centered sheet; Ghostty keeps ~800×600). MEMORY recipe. Verified: V2 — THEME=boreal and THEME=summer-night doctor-float green; screenshots viewed (desktop-before vs doctor-float under both themes).
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@@ -7,10 +7,17 @@ here the moment a debugging session teaches you something a future
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iteration would otherwise rediscover.
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## Testing & VM recipes
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- **Doctor float V2:** `THEME=<slug> nix build --impure -f tools/doctor-float.nix`
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— softGL Hyprland, `nomarchy-menu doctor`, asserts
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`class=com.nomarchy.doctor` + `floating` + centered midpoints +
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screenshots. Ghostty *does* start here under softGL (classed one-shot);
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size often stays Ghostty’s default 800×600 (client geometry wins over
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the percent `size` windowrule).
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- **theme-shot softGL cannot start Ghostty** — `btop.png` is best-effort
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(usually identical to desktop). Guest asserts on
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`~/.config/btop/themes/nomarchy.theme` prove baking; the TUI look is
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hardware/GL tier (HARDWARE-QUEUE).
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hardware/GL tier (HARDWARE-QUEUE). Doctor float is the counter-example
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that a *classed* one-shot Ghostty can still map under softGL.
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- **Waybar `custom/doctor` tripwire:** status helper must invoke
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`nomarchy-doctor` by **absolute store path** (waybar's env can miss
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system PATH → `command -v … || exit 0` self-hides forever); empty
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